Cloaky
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Release notes

Every Cloaky Base release, with what was added, what was fixed, and the known limitations. Each version has its own page — that is the URL to share.

Cloaky Base v0.1.1 is not published yet · the install page lights up the day it ships
Cloaky v0.1.1 — Cloaky Base, the free workbench for Venice.
v0.1.1stableSeptember 18, 2026

Cloaky Base, the free workbench for Venice.

Cloaky Base is the first release of the free, open-source Cloaky. Every session runs on Venice's private tier, five engines share one workbench, and the review, rewind, subagent and bot surfaces from the beta come along unchanged.

Cloaky Base is the first release of the free, open-source Cloaky. It is a new line, not a downgrade of the beta: the version restarts at 0.1.1 because the product does one thing the beta did not, which is run every session on Venice’s private tier and nothing else.

What is in it

  • Venice only. Add a Venice key once. Every session, every engine and every assist routes to Venice’s private tier, with no other provider account involved.
  • Five engines, one workbench. Claude Code runs the loop by default; OpenCode, Codex, Kimi Code and Grok Build are there as opt-in engines. Each engine’s own binary runs on your machine and its model calls go to Venice.
  • The surfaces from the beta. Approval gates, the review diff with line-level feedback, rewind to any restore point, inspectable subagents, bots and squads with routines, and the cost readout on every session.
  • macOS and Linux. macOS 13 or later, signed and notarized, as a DMG or ZIP; Linux as an AppImage, deb or rpm.

What is not in it

Local models, direct providers, Cursor and Prime Agent are Cloaky Pro. Read why the beta ended for the split, and email hello@cloaky.dev to request Pro.

Known limitations

  • The first launch asks for a Venice key before anything else can start.
  • Engines are installed at onboarding or from Settings → Engines, not bundled in the app.